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[调试器] Cheat Engine6.6汉化

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Jacky 发表于 2016-12-16 23:16 | 显示全部楼层 |阅读模式

本帖最后由 Jacky 于 2016-12-16 23:17 编辑

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[C] 纯文本查看 复制代码
原文:
October 6 2016:Cheat Engine 6.6 Released:

Cheat Engine 6.6 has been released. It has several fixes, new scan functionality, gui changes/improvements, Ultimap 2, better hotkeys, more programming options, and more(See below). 
Download: Cheat Engine 6.6

If you encounter bugs or have suggestions, please do not hesitate to report them in the forum, bugtracker, irc or by e-mail.
And if you have questions, don't hesitate to ask them in the forum or irc

Fixes:
Fixed saving of hotkey sounds
Fixed the CF flag in the disassembler stepping mode
Fixed Kernelmode VirtualQueryEx for Windows 10 build 14393
Fixed DBVM for Windows 10 build 14393
Fixed the shortest assembler instruction picking for some instructions
Fixed a few bugs in the break and trace routine when you'd stop it while the thread still had a single step set
Fixed several ansi to UTF8 incompatbilities that poped up between 6.5 and 6.5.1
Fixed the stackview not properly setting the color, and giving an error when trying to change a color
Fixed the exe generator not adding both .sys files or the .sig files when using kernel functions
Fixed some places of the disassembler where it helps guessing if something is a float or not
When using the code finder, it won't show the previous instruction anymore if it's on a REP MOVS* instruction
Fixed an issue when editing memoryrecords with strings, where wordwrap would add newline characters
Fixed D3D alpha channel for textures and fontmaps
Fixed the helpfile not being searchable
The installer will now mark the CE destination folder as accessible by APPS. (fixes speedhack for some APPS)
Fixed the form designed crashing is resized 'wrong'

Additions and changes:
Ultimap 2 for Intel CPU's of generation 6 and later (no DBVM needed for those)
Language select if you have multiple language files for CE
Memoryrecord pointer offsets can use calculations, symbols and lua code now
While stepping in the debugger you can now easily change the EIP/RIP register by pressing ctrl+f4
changed the way CE is brought to front when a hotkey is pressed
Made the GUI more adaptive to different fontsizes and DPI
Several font and minor GUI changes
Added DPIAware and a font override to the settings window. (DPI aware is on by default, but can be turned of if experiencing issues)
Added option to enable pause by default
Disassembling mega jumps/calls now show the code in one line
The standalone auto assembler window will now give an option to go to the first allocated memory address
Changed the point where the settings are loaded in CE's startup sequence
The formdesigner now allows copy and paste of multiple objects, and uses text
Added scrollbox and radiogroup to the formdesigner
Added Middle, MB4 and MB5 as allowable hotkeys
Added controller keys as hotkeys
Single stepping now shows an indication if an condition jump will be taken
Added a watchlist to the debugger
Added the 'align' assembler pseudo command (allocates memory so the next line is aligned on a block of the required size)
Added the 'Not' option for scans, which causes all addresses that match the given entry as invalid
Changed the Unicode text to UTF-16. Text scans are now UTF8/UTF16 (no codepage)
Hexview can now show and edit values in 3 different textencodings. (Ascii, UTF-8 and UTF-16)
Rescan pointerscans on pointerscans that where done on a range can now change the offset

lua:
speak(): Text to speech
hookWndProc: a function that lets you hook the windows message handler of a window
registerEXETrainerFeature: Lets you add extra files to the exe trainer file packer
getFileVersion(): A function to get version information from a file
mouse_event() : Lets you send mouse events to windows. (move, click, etc...)
loadFontFromStream() : Lets you load a font from a memory stream. (Useful for trainers that use a custom font)
added several thread synchronization objects
control class: added bringToFront and sendToBack

lua changes:
dbk_writesIgnoreWriteProtection() now also disables virtualprotectex calls from CE
loadTable() can now also load from a Stream object.
the addresslist has some Color properties published for better customization
the LUA server has had some new commands added so hooked code can do more efficient calls. (LUAClient dll has been updated to use them in a basic way)


Russian translation has been updated
French tutorial only translation has been updated as well



[C] 纯文本查看 复制代码
译文:
10月6日2016: Cheat Engine6.6发布:
Cheat Engine6.6已发布。它有几个补丁,新的扫描功能,图形用户界面的改进,ultimap 2,更好的热键,更多的编程选项,以及更多的(见下文)。

如果你遇到错误或有任何建议,请不要犹豫,他们在论坛,错误追踪系统报告,IRC或通过电子邮件。
如果你有任何问题,不要犹豫,请他们在论坛和IRC
修复:
固定储蓄的热键的声音
固定的CF标志在反汇编步进模式
Windows 10 Build 14393固定Kernelmode VirtualQueryEx
Windows 10 Build 14393固定DBVM
修正了一些指令的最短汇编指令
修正了一些中断和跟踪例程,当你停止它,而线程仍然有一个单步设置
固定几个ANSI,UTF8 incompatbilities弹出6.5 6.5.1之间
固定StackView不适当设置颜色,并给出一个错误当试图改变颜色
固定exe发电机不添加.sys文件或签名文件时使用核函数。
固定的一些地方的反汇编程序,它有助于猜测,如果有一个浮动的或不
当使用代码查找,它不会显示前一条指令了,如果这是一个代表MOVS *指令
修正了一个问题,当编辑memoryrecords字符串,其中会添加换行符换行
纹理和fontmaps固定D3D alpha通道
固定的帮助文件不被搜索
安装程序现在将CE目标文件夹标记为可访问的应用程序。(修复加速一些应用程序)
固定的形式设计的崩溃是大小的“错误”
增加和变化:
ultimap 2 6代的英特尔CPU和后(没有DBVM所需要的)
语言选择如果您有多个语言文件
memoryrecord指针的偏移量,可以通过计算、符号和Lua代码现在
同时加强在调试器中现在你可以按下Ctrl + F4轻易改变EIP / RIP登记
改变了CE带到面前时,按下热键
让界面更适应不同的fontsizes和DPI
几个字体和小的图形用户界面的变化
添加dpiaware和字体可以设置窗口。(天知道是默认的,但可以把如果遇到的问题)
添加选项,使默认暂停
拆卸超级跳/电话现在在一行显示代码
独立的自动装配窗口现在将提供一个选项到第一个分配的内存地址.
改变了在CE启动序列中加载设置的点
该表单设计器现在允许复制和粘贴多个对象,使用文本
添加scrollbox和RadioGroup的表单设计器
添加中,MB4和MB5允许热键
添加控制器键热键
单步执行现在显示的迹象,如果条件跳转将采取
添加关注到调试器
增加了“对齐”汇编伪命令(分配内存,以便下一行是在所需的大小块对齐)
增加了“不”选项扫描,这导致所有的地址匹配给定的条目无效
改变以UTF-16 Unicode文本。文本扫描现在UTF8 / UTF16(无代码)
hexview现在可以显示和编辑在3个不同的textencodings值。(ASCII,UTF-8和UTF-16)
扫描pointerscans在pointerscans在范围上做现在可以改变偏移
Lua:
speak():文本到语音
hookwndproc:一个函数,让你钩一个窗口的窗口消息处理程序
registerexetrainerfeature:让你增加额外的文件的exe文件封教练
getfileversion():一个函数从文件中获取版本信息
mouse_event():让你发送鼠标事件窗口。(移动,点击,等等。)
loadfontfromstream():可以让你从一个内存流中加载字体。(对使用自定义字体的培训师有用)
添加多个线程同步对象
控制类:添加Bringtofront和sendtoback
Lua的变化:
dbk_writesignorewriteprotection()现在也不能virtualprotectex调用从CE
loadtable()现在也可以加载从流对象。
有一些颜色属性AddressList发表更好的定制
Lua的服务器有一些新的命令添加代码可以做更有效的打钩。(luaclient DLL已更新为使用它们的一个基本方式)
俄语翻译已更新
法语教程的翻译也被更新了





PS:本来是准备昨天晚上发的,但是Cheat Engine翻译过来的词被云锁屏蔽了。不能提交。不懂得可以去百度。
        附件也无法上传,不明所以。以上译文含论坛屏蔽词。用了代码显示。

1.png


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 楼主| Jacky 发表于 2016-12-16 23:19 | 显示全部楼层

沙发自己的。本想在原帖更新的。但是很无奈的被云锁逼疯了。
吾爱汇编论坛-学破解,防破解!知进攻,懂防守!逆向分析,软件安全!52HB.COM
风的男子 发表于 2016-12-17 00:35 | 显示全部楼层

最新吗,想看看
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约伴故友 发表于 2016-12-17 07:43 | 显示全部楼层
吾爱汇编论坛-学破解,防破解!知进攻,懂防守!逆向分析,软件安全!52HB.COM
乌陵 发表于 2016-12-17 10:27 | 显示全部楼层

CE还有6.6????????喵? 表示一脸懵逼 赶紧下载下来
吾爱汇编论坛-学破解,防破解!知进攻,懂防守!逆向分析,软件安全!52HB.COM
1906 发表于 2016-12-17 10:40 | 显示全部楼层
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流星 发表于 2016-12-18 09:54 来自手机端 | 显示全部楼层

膜拜,赶紧下载一波
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FeiFo 发表于 2016-12-18 11:07 | 显示全部楼层

是绿化版吗
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xiaoyoupan 发表于 2016-12-19 14:07 | 显示全部楼层

很强大支持
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fogang 发表于 2016-12-19 15:53 | 显示全部楼层

严禁非法传播或贩卖
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